If you notice any product assigned to incorrect region on GG.deals, contact us and we will correct the listing as soon as possible. Before you buy Devil May Cry HD Collection, please check the store page for any information about activation restrictions in your region. However, some shops don’t share information regarding regional locks in their product feeds and that can lead to some very occasional mistakes. We always try to make sure that price displayed in our comparison is assigned to the correct regions. If the price is still too high, create a price alert and receive an email notification when Devil May Cry HD Collection matches your budget! Does Devil May Cry HD Collection cd key activate in my region? Check the price history of the game to determine how good the deal is in relation to historical low offers. All offers already include discounts from vouchers to save you time and money. I'm open to requests, like alternate color outfits, baked-in bloom for the moon in DMC3 or sky in DMC1 if my hotkey isn't enough, etc.GG.deals aggregates game keys from over 40 digital distribution stores so you can find the best deals on video games. You can go inside the "SK_Res/inject/textures" and see if you want to delete something. Some artwork textures are repeats because I made them for all languages (thankfully some languages use the English textures too). If not, open the "dxgi.ini" that will be generated after the first boot and make sure "Inject" is set to "true" ("Inject=true").Įxample of one of the moons using one of my bloom presets alongside no DoF, no ghosting and no black bars: Įxamples of HD artworks (they have more detail than what a 4K monitor can show, for the most part):ĭMC3 title screen with the Japanese logo (this HD logo only applies to the languages that use it): It should load custom textures by default. After that, unzip my texture packs in that same folder, so the "SK_Res" folder will be in the root folder of the game. Put "SpecialK64.dll" inside the "Devil May Cry HD Collection" folder and rename that file to "dxgi.dll". Unzip the contents of that file somwhere else, and you'll see a bunch of files. This is how to use them with Special K installed locally: With them, you'll be able to fix Dante's hair transparency in DMC3 and have super high resolution artworks (DMC2 and DMC3 menus) and moon. To use my texture packs () you need Special K. Hotkeys can be changed in "d3dx.ini", under every "", "". In very rare occasions (one of the last missions) you will need some of the other two hotkeys to not see red color if you disable this. It sometimes needs the "1" hotkey when you disable this or else it will look red. 1: depth of field toggle for DMC3, normally used in cutscenes. Explained in the "Extra instructions for Devil May Cry 1 and 2" section. F6 or XB_LEFT_THUMB: shadows and objects fix preset for DMC1 and DMC2. F5: sky bloom presets for DMC1 (daytime sky) and moon bloom for DMC3. No issues other than that it disables fade to black and fade from black transitions. Each game may need different convergence. The 3D Vision fix (), which you have to extract in the game folder, includes these real time toggles: I have been working on this since the game release:
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